OpenTK.GLWpfControl 4.3.0

A native WPF control for OpenTK 4.X.

No packages depend on OpenTK.GLWpfControl.

Made each `GLWpfControl` have it's own OpenGL context allowing different controls to have different context settings. (@NogginBops) Enabled multisample anti-aliasing though `GLWpfControlSettings.Samples`. (@NogginBops) Implemented `IDisposable` for `GLWpfControl` that allows native DirectX and OpenGL resources to be freed. (@NogginBops) Made `GLWpfControl` have `Focusable` be `true` by default, solving a lot of the keyboard input event issues. (@NogginBops) Deprecated `GLWpfControlSettings.GraphicsContextFlags` in favor of `GLWpfControlSettings.ContextFlags`. (@NogginBops) Deprecated `GLWpfControlSettings.GraphicsProfile` in favor of `GLWpfControlSettings.Profile`. (@NogginBops) Added `GLWpfControlSettings.SharedContext` to allow context sharing. (@NogginBops) Deprecated `GLWpfControl.CanInvokeOnHandledEvents` and `GLWpfControl.RegisterToEventsDirectly`, updated readme to reflect this. (@NogginBops) Fixed rounding issues related to DPI scaling. (@NogginBops, @5E-324) Updated to depend on OpenTK 4.8.2. (@NogginBops, @softwareantics) Fixed memory leak where DirectX resouces would never be freed. (@NogginBops)

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