NuGet.LibraryModel
by: NuGet.LibraryModel
- 22 total downloads
- Latest version: 4.2.0
NuGet v3 core library.
NuGet.Packaging
by: Microsoft
- 71 total downloads
- Latest version: 4.5.3+9bcbce4433dec2570a34bc6b5ac9df74fdb7a383
NuGet's implementation for reading nupkg package and nuspec package specification files.
NuGet.ProjectModel
by: Microsoft
- 99 total downloads
- Latest version: 4.5.3+9bcbce4433dec2570a34bc6b5ac9df74fdb7a383
NuGet client library.
NuGet.Protocol
by: Microsoft
- 27 total downloads
- Latest version: 4.5.3+9bcbce4433dec2570a34bc6b5ac9df74fdb7a383
NuGet client library.
NuGet.Protocol.Core.Types
by: NuGet
- 117 total downloads
- Latest version: 4.3.0-beta1-2418
NuGet's protocol-level base types used for connecting to API v2 and API v3 repositories.
NuGet.Protocol.Core.v3
by: NuGet
- 127 total downloads
- Latest version: 4.3.0-beta1-2418
NuGet Protocol for 3.1.0 servers
NuGet.Repositories
by: NuGet.Repositories
- 151 total downloads
- Latest version: 4.3.0-beta1-2418
NuGet v3 core library.
NuGet.Resolver
by: Microsoft
- 88 total downloads
- Latest version: 4.5.3+9bcbce4433dec2570a34bc6b5ac9df74fdb7a383
NuGet's dependency resolver within the NuGet.Packaging package
NuGet.RuntimeModel
by: NuGet.RuntimeModel
- 140 total downloads
- Latest version: 4.3.0-beta1-2418
NuGet v3 core library.
NuGet.Versioning
by: Microsoft
- 61 total downloads
- Latest version: 6.2.2
NuGet's implementation of Semantic Versioning.
Nullable
by: Manuel Römer
- 52 total downloads
- Latest version: 1.3.1
A source code only package which allows you to use .NET's new nullable attributes in older target frameworks like .NET Standard 2.0 or the "old" .NET Framework.
This package does not contain any compiled binaries, but instead adds the attribute classes as C# source code to your project. Because this code is compiled together with the rest of your code, the built binaries will not have a dependency on this package, meaning that you can perfectly use it for both libraries and applications.
The C# code is only included if you are targeting a framework version which does not support the new nullable attributes. For example, if you create a library which multi-targets .NET Standard 2.0 and 2.1, the majority of the attributes are not included in the .NET Standard 2.1 version, because it already provides these by default.
Please see https://github.com/manuelroemer/Nullable for additional information on how to use this package.
NUnit
by: Charlie Poole Rob Prouse
- 299 total downloads
- Latest version: 4.3.2
NUnit is a unit-testing framework for all .NET languages.
It can run on macOS, Linux and Windows operating systems.
NUnit can be used for a wide range of testing, from unit testing with TDD to full-fledged system and integration testing.
It is a non-opinionated, broad and deep framework with multiple different ways to assert that your code behaves as expected. Many aspects of NUnit can be extended to suit your specific purposes.
The latest version, version 4, is an upgrade from the groundbreaking NUnit 3 framework. It is a modernized version, aimed at taking advantage of the latest .NET features and C# language constructs.
If you are upgrading from NUnit 3, be aware of the breaking changes (https://docs.nunit.org/articles/nunit/release-notes/breaking-changes.html#nunit-40). Please see the NUnit 4 Migration Guide (https://docs.nunit.org/articles/nunit/release-notes/Nunit4.0-MigrationGuide.html) and take care to prepare your NUnit 3 code before you do the upgrade.
Supported platforms:
- .NET Framework 4.6.2+
- .NET 6.0+
- .NET 8.0+
OneOf
by: Harry McIntyre
- 310 total downloads
- Latest version: 3.0.271
F# style discriminated unions for C#, using a custom type OneOf<T0, ... Tn> which holds a single value and has a .Match(...) method on it for exhaustive matching. Simple but powerful.
OpenTK
by: Team OpenTK
- 444 total downloads
- Latest version: 5.0.0-pre.14
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES, OpenAL and OpenCL. It runs on all major platforms and powers hundreds of apps, games and scientific research. It provides bindings for GLFW windowing, input and a game loop, and is the perfect start for your own game engine. OpenTK comes with simple and easy to follow tutorials for learning *modern* OpenGL. These are written by the community and represent all of the best practices to get you started. Learn how to use OpenTK here: https://opentk.net/learn/index.html Sample projects that accompany the tutorial can be found here: https://github.com/opentk/LearnOpenTK We have a very active discord server, if you need help, want to help, or are just curious, come join us! https://discord.gg/6HqD48s
OpenTK.GLControl
by: The Open Toolkit Team
- 36 total downloads
- Latest version: 3.3.3
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research.
OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling.
OpenTK.redist.glfw
by: Team OpenTK
- 6 total downloads
- Latest version: 3.3.0-pre20200830200122
GLFW redistributables for OpenTK.
opentoolkit.redist.glfw
by: OpenToolkit
- 6 total downloads
- Latest version: 3.3.0-pre20200829200313
GLFW redistributables for OpenTK.
PCLCrypto
by: Andrew Arnott
- 81 total downloads
- Latest version: 2.1.32-alpha
PCL Crypto provides a consistent, portable set of crypto APIs for .NET 4.5, Windows Phone 8.0 SL & 8.1 Xaml, Windows Store, Xamarin.iOS, Xamarin.Android. This makes it easier to create cross-platform .NET libraries and apps. Crypto functionality includes asymmetric and symmetric encryption and signatures, and key derivation. PCLCrypto calls into each native platform's crypto API for maximum performance. For RSA operations this produces a 2-100X improvement in performance on Android and iOS over using the standard RSACryptoServiceProvider API.
PCLStorage
by: Daniel Plaisted
- 91 total downloads
- Latest version: 1.0.2
PCL Storage provides a consistent, portable set of local file IO APIs for .NET, Windows Phone, Windows Store, Xamarin.iOS, Xamarin.Android, and Silverlight. This makes it easier to create cross-platform .NET libraries and apps.